![]() ![]() ![]() ![]() long gun body of the chariot has the shortest range of restrictions, will be close to the shooting can not.ġ. All combat vehicles can switch between armor (Main Arm: Load Armor Piercing) and grenade (Main Gun: Load HE Shells), and can spend ammunition to launch special armor piercing.ģ. The vehicle unit can obtain self-repair ability after the Veterancy of sophistication 1, Veterancy 3 can eliminate the movement-related obstacles, Veterancy 5 can repair the main gun and roof machine gun.Ģ. Senior Veterancy 5, the unit will get experience when the value of 1/2 to the surrounding units.ĬPU-Easy resources equivalent to the player, 0.8 oil, 0.6 manpower, 0.7 ammunition.ĬPU-Standard's resources are equivalent to players.ĬPU-Hard resources are multpilication 2 to player.ĬPU-Expert resources are multpilication 4 to player.ġ. Special thanks to these guys for their great feedback:Īgent0125, Lestrad, Julius, D_loaded, Commissar Wallace, Helmi82, Erich Von Manstein, MarcoRossolini, Sergeant Jason, slaYERR_1999, Sparks, omar_uav, matthiasbenjaminv, ?, Knackerbags, Lord Tabalt, Seymour Butz, thompson_pol, iamacewan, MaSh, Salvo Wolf, Cold Pimpin, Wulfe, Fn?ss, HaidaNai(Ger), Clancy, BigBossMan1978, BuzzTheSwagLord420, omar_uav, Sergeant Krieg, =WeissenStein, Retter der Ostfront.Most of the units will show weapons range, all weapons range will be improved with the sophistication Veterancy. *FULL DESCTIPTION OF ABILITIES IS TOO LONG FOR STEAM WORKSHOP, SO TAKE A LOOK AT IT HERE:* ĪLL ABILITIES ARE BOUND TO CHANGE. Added many new abilities unavailable in the vanilla game. Each commander has *completely unique* abilities. 6 abilities for each commander instead of the COH2 default 5. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |